Really cool atmosphere! The pixel art style fits the horror vibe perfectly, and the sound design makes every interaction feel impactful. I especially enjoyed the 'game feel' when picking up items — it's very satisfying.
I did run into a few technical hurdles, though:
1. I got stuck in the environment geometry a couple of times. Since there’s no restart button in the menu, I had to relaunch the game to continue.
2. The aiming reticle/outline felt a bit buggy, making it hard to tell exactly where I was shooting.
3. I got a bit lost and found myself re-triggering old dialogues and monster spawns while backtracking. It might help to block off completed areas or disable old triggers to keep the player moving forward.
Overall, a very solid and moody entry! With a bit of polish on the navigation and collisions, this would be even better. Great job!