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(+1)

Glad you enjoyed it!  I totally meant to add a restart option and polish up the collisions and aiming (it just detects an intersection with the mouse and the geometry to set the Y axis, a polished version should be "smarter"), but was still crunching to get more-critical things done late on the final night.  Also, truth be told, the game doesn't have a "real" save system because, again, I ran out of time, but I felt like I had to have some kind of checkpoints so players wouldn't have to replay the whole game every time they died on a difficult section.  In any case, thanks so much for playing!