Thanks for the detailed feedback. I really appreciate you taking the time!
About Aspect ratio: Could you try pressing Win + Up to maximize the window? The game window can be freely resized, but the aspect ratio is fixed since the game is designed for portrait mode only. I'll find the proper way to make sure the window size won't get cut out on any screen resolution.
About Spin minigame: I’ve replied to your other comment about this, and I understand your frustration. I’ll be adjusting it in the next version.
Quick explanation: All minigame timers have 3 states based on how much time is left. Green = Perfect, Yellow = Good, and Red = Bad (which also applies when the timer runs out). So, I’ll take another look at the balance.
About Content/direction: That’s a fair question. The gameplay is still in an early stage of development. As a solo developer, I need to keep things simple for now, both in terms of gameplay and content, and gradually expand without making it too complex. BTW, I really appreciate your suggestion and will explore if they can fit with my design.
Thanks for playing and for the honest feedback!
