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(+1)

This was a really fun game! I love the mechanics, bounciness, art style, and game loop. I'm not entirely sure how the theme of invincibility ties in (it's at least not fully apparent to me after playing). 

Great job though! I think this could definitely go somewhere :D

(+1)

Thanks for the feedback <333

Well, the invincibility comes from the cursed dagger after you kill your enemy... Well, I couldn't make that very clear in the gameplay, but after killing an enemy you have a period of invincibility to combo or escape.

(Oh, and thanks for praising the bouncing, I really enjoyed doing it and thought no one would notice.)

(+1)

And ahhhhhhhhh I see. Now that I look back at it, that makes a lot of sense. I just thought that at times my hitbox would be bugged lmao