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I like how the environment actually affects the gameplay, that’s a cool idea. Sometimes the AI gets stuck. It only loosely uses the theme though. I also beat it on my first try, so it could use something like a boss or be more challenging to better use the roguelike aspect. 

Fun game nevertheless, good job!

Thank you so much for your comment. If I continue with the project, AI will be the first thing I focus on. When I started GameJame, I said I wanted to try making a turn-based strategy game, and later, because I tried to relate it to the theme, it actually became a bit unrelated. I received your comment about difficulty and bosses, and it will definitely be relevant if I continue.