At first i was like "oh no, floaty controller in a 3d platformer", but then i realized the power of his bounciness, and it felt pretty fun to control. Creature and world design is also very cool. I liked little details about sound design, like the sfx on pickups for example. Good job, lots of schnozes. Would love to see some tips about the movement at the beginning of the game. And maybe those bouncy things could be a little bit easier to get on top of, especially because that first jump is pretty tricky.