Well.. I did not nerf this hard enough ! At least now there are the ranged enemies, if they survive long enough there's still a way to lose if you go afk haha. Those were hard to balance, in early game saws are kinda meh but they can just scale to infinity in endgame ! Maybe those duration buffs were too much, who knows :D
It's hard to keep some decent balance in a game with no incremental stats ! I had many ideas of new zombies that would counter some of the effects to encourage ramming the mobs :D