You seem to have ambitions, to do something commerical with the game. I suggest to lose the assets pack, you see those characters in sooo many small games. The assets are getting a bit boring. The game itself seems nice, but the bugs are show stoppers, on the third floor I could not move anymore and sometimes the attacking did not work. Movement felt good and smooth and I am not against a little looking around with the mouse in a grid based game. Sound effects and music fit the visuals and are nicely done.
Viewing post in Slackers Never Dies jam comments
Hello DamienDe, thank you for playing ! :D I never liked the synty characters as well… But other polygon assets are still good in overall for me. No artist friend was here to handle our lacking skills.
However, we found out that comics arts like the game XIII could be a good approach for characters and global design in a new commercial release.
The third floor bug tooks us 5min to fix the next day after release, and we made a web release test that stop at 90% crashing the experience ^^’’ We needed at least a gamejam experience with my friend to handle time more efficiently.