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(+2)

I loved the intro. Clip me thru those 3d  balls. Gameplay was easy and got repetitive, Not sure how to pick doors other than randomly. 

Thank you for your feedback, We missed out on the storytelling part,  due to a lack of time. The idea was, that you make "decissions" by choosing good or bad (blue or red). In the end you would end up playing as the endboss or as the human..