Great stuff! I really love the injury and flaws mechanics, I think it adds a lot of variety to taking damage. The only thing I'm curious about is that I noticed that the Kozel Medved doesn’t have any markable flaws or a personal quest. I'm assuming it's because they are a bear, but I feel like even that is the case I think they should have those. Other than that, the mechanics are easy to understand and the character sheets are easy to comprehend. I also think that the Last Stand is a really cool way for players to have their characters go out with a bang! The personal objectives of each character makes it simple for players to get into role-play. Overall, great game that I would love to play with my friends, AARRRRGHH
Viewing post in Shoulder Parrots and Hooks for Hands jam comments
Frankly, Kozel was lacking those things in the submission copy because I ran out of time when trying to finish the game up and get it submitted. I'm working a new version in which he has his own flaws and personal quest just like everyone else. He is a bear, but he's also a person and I don't want to deny him the roleplay opportunities that everyone else gets!