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(+1)

The game has a really fun, humorous tone, and the rock breaking sound is super satisfying.

As feedback, the camera felt a bit oddly positioned: the character was quite low in the frame, so I would probably move it a bit closer to the center. Also, since the camera followed the character quite tightly, adding some smoothing would make the camera movement feel more fluid.

The first level was already quite long, so I didn’t end up trying the later levels, but I enjoyed what I played.

Also, great job considering it was made in just three hours :)

(+1)

Thank you! I struggled to get the camera movement to something resembling "just right" so completely get what you're saying. Also only managed 3 hours because of asset reuse from last week's jam.