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Some operating systems allow the user to make cursors bigger.  When this happens, the cursor can overlap the tooltip.  The MacOS screenshot command (Shift-Command-3) did NOT render the cursor in this case, so I had to approximate it here to show the problem.



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I recommend changing this to read "Gives +3 Science when exploring a tile and +3 Exploration when completing a tech."

"when completing a mission" implies that uncovering a tile MUST find an Exploration event (as opposed to empty space) to get the +3 Science.


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The number of Crisis Points per Crisis seems to alternate between 6 and 8.  Is this intended?

I'm going to try to offset the tooltip a bit more if I can so it clears the cursor.

Yeah, the text for that wellness bonus needed some updating. Was leftover from when exploration points generated missions instead of just being spent directly. I'll update it.

For the crisis points, yeah right now there is a bit of scaling to it so that the more crises you have active the more points it takes to trigger another. This will be more a bit more clear in the next update as the visual design of the system has been changed to where the points to trigger a crisis are shown in a crisis slot rather than on a bar below.

Maybe put the tooltip tot he upper-right instead of the lower-right.  This would dodge the cursor completely.

Sure, that seems to work well enough.