Damn, the Boss dragon was unfair! Shame about the web version. What went wrong there, as the performance was really bad. Was it something with the light effects? I think you tried something ver ambitious there. The game itself seems fine. Smooth graphics and controls and enough sfx for a jam game. I think the different areas should be a bit more mixed, as the game seems to always start in an area oppositve of the element I choose. The random generation needs a bit of work or at least some treasure in the many empty dead end rooms. But then again, doing random generation for a jam game is a hard task to do.