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It has really nice controls and a charming aesthetic, but as others mentioned earlier, when playing the dark witch its harder read the gamespace. From there i see you could expand more on level design, maybe add one or two new interactions with the environment to help creating puzzles. Anyways, i liked the levels that were presented, its 100 better to have simple but clean levels than complex but messy ones. Congrats on your hard work, Hush!

Thank you so much for that feedback! Very much appreciated and I will keep that in mind when making future games! I'm really glad you liked it though! :D