Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+4)(-1)

Hiii, i rrly enjoyed this demo, the character designs are very good!!

However i just wanna pop in to share my issues regarding the game since there are a couple of things that made me lose interest or just straight up annoyed me a bit while playing. 
I don't want anyone to feel offended! This is for the developers so you guys can hear me out on some minor inconviniences and yall decide what to do w it 💖💖

Firstly there is too much description of the ambience of whichever place the character finds itself in. For example, the character's in the bus and there's a whole bunch of text explaining what i'm seeing and stuff. Which is okay, but sometimes it makes me forget the point of the story, what i mean is that i'll try skipping most of the description since i already imagine what it looks like to be in a bus and then i skip something important. It would be preferable if there wasn't so much description of the place and leave it more for imagination and highlighting the important facts that we need to pay atenttion to understand the story and all.
I get it a visual novel and many of them usually describe the places a ton, but it manly bores the public after a while.


Secondly, while using the computer, i didn't really know what i was doing and i was mainly just clicking everywhere to figure out what my characters intentions were. Especially because the browser changed into the moth thing, but i wasn't sure if that was the web or if i had to look for it.

Either way, when already chatting with the rest it can be VERY confusing on who's who (especially who's talking to who) and each time my character says something it's kind of annoying having to scroll to the top again just to see what the rest answered (and then doing it again bc my character said something else).
Plus when my character thinks something away from the computer, the text bubble basically covers half the text from the chat and doesn't let me see it. And the text bubble usually appears suddenly when i haven't even gotten the chance to understand what that 'thought' come's from.


Away from all this the game is pretty dope!! Even if i couldn't dig much into the characters (which is normal, it's a prologue) i made an idea of each one. The idea of the story is also pretty interesting!!
So my main issue is mostly the first one i mentioned, it just make's me doze off and forget the point of the story. Btw is the man the character bumps into the begining important? Or..? Idk sorry if i sound stupid. It did suprise me how short it was, but i assume you guys are still working on it. And if its okay, i'd like to know WHO are the 4 love interests?? Because from my playthrough i only caught onto Silas.
Anyways that's it, i just wanted to be honest about my playthrough so yall have feedback since i didnt find any comments regarding these issues. I will be waiting for more update's though! I hope i didn't sound mean or hurtful in any way! I just would like to share my view so that it's taken to account for a better experience in the future!!! Thank youuuuuu💖💖💖

(+2)

hiii thank you so much for playing the demo and taking the time to write all this out!! ^_^ we really appreciate the honest feedback and i'll definitely relay everything to the team

about the descriptions, i get what you mean, but it's done on purpose and is a stylistic choice to sit with the town's everyday mundanity (for a while after this as well) because when things go left, it'll go left really fast. but i hear you on how it can make the story slip away sometimes & will think about trimming or highlighting the important bits better in the long run.

for the computer and chat stuff, we're super sorry it got confusing!! we'll def look into different ways to show thoughts by the next update so they don't cover the screen or pop up out of nowhere, and i'll see what can be done about the scrolling (´。• ᵕ •。`)

the love interests are cain, silas, genesis, and lottie! though, as of right now, only silas has a prologue route. the white haired man is just as important as you want him to be, and he does get mentioned in the chatroom again depending on your choices. just a quick heads-up, the game actually leans more toward other genres than pure romance, though you'll definitely see those romantic moments develop later on. thanks again for being so nice about sharing your playthrough experience, it really helps us make the next bits better!! we're so glad you still thought it was dope overall