Oh, maan, looking at the cover image I wanted this game to be so much more than what it ended up being. The textures, the weapon... I expected some grunge retro vibes, some rock and roll bullet hell. I was so sad when after just a minute I saw the victory message. Still, this is a decent game, it just doesn't live up to my unrealisticly high expectations based on just a single screenshot of the game.
Viewing post in Dungeon Crawler Jam 2026 Submission jam comments
Thanks for playing!
I apologize for not living up to expectations. My lack of experience in dealing with time limitations caused me to rush my submission, and I didn't get much done as I wanted.
If it helps, I'm debating on continuing this project since I feel there's something here (will probably completely overhaul the gameplay in that case).
Sure thing. If you would credit the assets you used, I could look into it, and maybe even give you further advices on how to use them.
But even if you decide to not continue this one, finishing a playable game for a jam, and implementing all the requirements is already a great achievement. And if you had fun during the development, and learned something along the way, I think that already worth it. I'm a game jam addict, my page is full with games made in less than a month, because that's what makes me tick. But if you have the will to keep going, and continue working on one game, I truly hold that in the highest regard, and I'd happy to help you out with some tips and tricks along the way.
There's a Credits.txt file inside the the zip that lists all the assets used, but to make things quick, these are the assets used:
- Scifi Pistol Model
Link: https://opengameart.org/content/sci-fi-pistol
- Robot Model
Link: https://opengameart.org/content/low-poly-robot-golem-with-hand-painted-texture
- Textures
Link: https://opengameart.org/content/gritty-lowres-scifi-wall-and-floor-textures
- Internal font used for Map Editor
Link: https://mby.itch.io/dinobyte
Note: A change was made to the bitmap font .png file, where the text color was modified from beige to white.
- Sound effects created with JSFXR
Link: https://sfxr.me/
- Song played in game - "Make Believe".
Link: https://www.loc.gov/item/jukebox-39577/
Note: Public domain music from the Library of Congress (from 1921, more than a 100 years old).
Also I'd love to get more advice on development. How can I contact you?