I'm out!
The game makes a very clever use of the rock-paper-scissor thing by leaving you two extra choices when the next enemy is not of the type you'd want, and I really like that each upgrade costs more than the last, really all's done so that you're encouraged to use the 3 types of things, it's a fairly well balanced system. The scope of the game isn't huge but it's very smooth and a delight to play (it sure helps that I'm the biggest fan on earth of bumping into enemies, that's the objective best combat system).
Thanks for sharing!