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(+1)

I've obtained the first rare sample.

Overall the game is pretty fun. The exploration part feels great, choosing your plasytsyle by selecting a character is great. Combat is clear, controls perfectly and can be played as fast as you want with overall the right lethality or at least enemies which die at the right pace.

I really like the range system. After winning with an engineer I briefly tried a sniper to see the difference and how you're dealing with enemies with different attack ranges is actually different.

Stun card felt like cheating and I wish there were fewer but more threatening encounters. I think one thing I would have enjoyed is no Stun card but slightly cheaper card Trashing so that I could try to rely on Dashes and Melee weapons adding shield as trying to build that sort of deck was definitely the part of building my deck that I enjoyed the most, this one felt strong but fair as I needed to find the right balance between cards to move forward in the beginning of a fight (at least when enemies don't) and melee+defense cards not to take damage during the further turns.

Thanks for sharing!

(+1)

Awesome feedback! Yea we didn't quite get to thoroughly test all play styles throughout the game. Definitely lots to balance to squeeze out that satisfaction. I'm curious how long was your first run?

(+1)

I'd say a little more than an hour. Turns using Stun and whatever attack card(s) are very quick.