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Oh boy, this was fun. It's a very interesting concept, and the game itself looks good, but it kind of comes down to the controls, they can be very irritating at times just because of the driftiness of everything. Also, it took me a while to understand the grey and white blocks because the light seemed glitchy when passing through. Fun game!

Thanks for playing, glad you enjoyed it! I couldn't figure out why the URP's 2d experimental lights caused that glitch, spent a lot of time trying to solve this without avail unfortunately. Oh well, game jams, amirite? Regarding the controls i wanted them drifty on purpose, I didn't want the player to be able to not move one or the other, to represent that constant flow as per the theme elected. You're right though, some additional tweaking of the parameters would be good! Thanks again for your feedback, appreciate it!

Yeah, but what i mostly meant with the floaty controls, was the dang platform level, that felt near impossible. But still it turned out pretty great!

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Gotcha! Tbh, that used to be my 10th level before I scratched half of the game after a change in art direction. Definitely needs more levels to ease the play towards it. Thanks again for your comment! =)