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(I tried this a couple of days ago, so I apologise if this info is outdated)

I think this can be great! The map feels a bit big for only six eggs, and after I got them, I got confused about what to do. I couldn’t find the ritual, an exit, and I only saw a frame of the killer. I tried interacting with stuff, but most couldn’t be interacted with and pointing at things felt a bit wonky (since you had to walk towards the direction before you “hit it” to look at it).

I hope you keep working on it!

(Sorry for multiple comments, my itch bugged out and posted three)

Yeah, I made an update yesterday. Now the graveyard is a bit smaller. The church has now a tip to where the ritual is and the frame of the bunny is a small jumpscare, so egg 2 has churchbells, egg 4 has the jumpscare and egg 5 has the zombielaugh to make it more flavourfull. Also if the ritual begins now, you get a direction where the exit is (north, east, south, west) but after 10 sec it changes. I don't know if it's too quick, but let me know. Mayby in a next update I'll make more interactables for flavor. I have to look into the wonky part, because for me it's not wonky, but I have the habit of going in the correct direction.

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I’ll give it another try tomorrow or in two days! :D

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Ended up trying it tonight since I had a bit of time XD It feels better now! I haven’t managed to get to interact, pressing “E” but “space” worked. The 10sec timer might be a bit quick. I haven’t managed to get to an exit in time since either he gets me or I take too long, and a message says he got me anyway. I don’t know if you are aware, but going diagonally makes you go faster! Other than that, the wonky part I mentioned is that if I ended up next to the tomb, walking to the left, and then I try looking up, I have to go down and then up to face it, but it seems that the interaction doesn’t need you staring at it!

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Thanks for playing it again. And I learned something new ^^
Tomorrow I'll implement your feedback. Thanks again for this!