I wanted to start this 7 day challenge as a way for us to build games, learn new things, and just get better at what we do. As long as you are always learning, you belong here!
Do not worry about making a masterpiece. Just focus on one thing you want to learn (like "how to make a character jump" or "using a new art style") and try to finish a playable game by the deadline.
The Theme will be announced at the start of the jam.
Theme:
SPACE
Optional object:
Flower
The optional object is not required, it is just for inspiration if you want to.
1. The Learning Goal
I added a specific section to the upload page for your Learning Log. This is the most important part of your submission! Use that field to tell us:
2. Group Up!
You do not have to go it alone. Working with others is a huge skill in itself. I encourage you to team up to practice communication and collaborating on a project. No limit on team size!
3. The Community
We have the Community Board enabled here on itch, and I set up a Discord for us to hang out in. Use these to share progress, ask for help, or find teammates.
4. Feedback and Ratings
Even though we have ratings, this is a learning process, not a competition. If you see a game you love, the most important thing you can do is write a few lines of feedback.
Since we are all here to grow, do not worry about being judged. We are just using these stars to high five each other for the hard work:
Any Engine Allowed: Unity, Godot, Unreal, GameMaker, or your own custom tools.
Start When the Jam Starts: Please do not start early. The goal is the 7 day window.
No AI Generation: Do not use AI for code, art, or music. We want to see your work!
Credit Your Assets: Art packs and tutorials are fine, just give proper credit.
Keep it Clean: No offensive content or hate speech. Keep it welcoming!
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