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(+1)

Super cool and aestethically pleasing. Incredible that you made it for TIC-80.

I'd drop in some form of game mechanic change, upgrades, downgrade, after each enemy. Also having HP or similar metric would make it more readable. 

(1 edit)

> I'd drop in some form of game mechanic change, upgrades, downgrade, after each enemy.

good ideas for a post-jam release.