Enjoyed the old windows style feel to it. Combat was nice and forgiving (I suck normally at crawler combat). Had a couple issues with bugged audio and enemy corpses blocking progression. But other than that, nice work.
Viewing post in Eye of Goremoth jam comments
Hey thanks for playing and the kind words!
For the bugged audio at I correct in assuming it was the footsteps of the burner enemy in the library?
As for enemy corpses blocking progression I’m curious where were you seeing that? I don’t think I ran into that in testing beyond the first couple days of development so I’d like to sort that bug out before the post-jam patch.