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(+1)

Enjoyed the old windows style feel to it. Combat was nice and forgiving (I suck normally at crawler combat). Had a couple issues with bugged audio and enemy corpses blocking progression. But other than that, nice work.

Hey thanks for playing and the kind words!

For the bugged audio at I correct in assuming it was the footsteps of the burner enemy in the library?

As for enemy corpses blocking progression I’m curious where were you seeing that? I don’t think I ran into that in testing beyond the first couple days of development so I’d like to sort that bug out before the post-jam patch.