Thanks for playing, I'm preparing a version with improvements to fix these more serious bugs and the option to have or not have the mini-games before checkpoints and saves. I believe I'll be able to upload this version next week. Thank you very much for the feedback.
Viewing post in The Journey of Perla - Wings of Cuauhtli comments
Another bug report: falling to your death while having a potion - at least during the wind boss fight - fails to trigger the 'respawn on platform' code properly; it appears that Perla winds up under the screen somehow and can move the camera one screen right - or be moved, by the hurricane thing, which immediately moves her back so long as it's going. The lightning beam sometimes shows up there too. Can't open the pause menu, either. I expect this playthrough would be continuable if I could simply get Perla into a lethal hazard, but it's not working, and I can't seem to get hit by the one petrifying arrow the boss shoots straight downward; I'll likely have to reset again.
(I think, though it was a long time ago, that being petrified while falling to your death also breaks the game. That was the first time I played, and I was fireball-reflecting in order to sequence break to the wind area instead of going down the very long corridor with no save points to get the charge shot and dash.)