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It could be a permissions error, basically the game crashing when it tries to save a change to it's own settings file. Is the game in your applications folder? If not, try moving it there and then running. If that doesn't work, you may also need to adjust the permissions for the game manually.  Lastly, you could try updating the nw.js files for the game. You can get the latest mac files here: https://nwjs.io/downloads/ Then you just unzip them, and copy the "Contents" folder in the nwjs update into the "Game.app" folder in your game, overwriting existing files if prompted. 

RPG Maker MV support for Mac ended some time ago, but the game sometimes works anyways. I just have no way to really tell when or why, so I just have to give my best guesses for what could fix it for you. If none of that works, you may need to either emulate the windows version or run the web version instead.

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Thanks for the answer, it seems really related to nwjs.
I was able to check web version, but the plugins are not compatible with newest version of chrome I think, so the web version was having problems when I tried to use it on windows few years ago.

I am troubleshooting now with AI and it seems newest nwjs is also too new to work.
I am now trying the option with slightly older njws but compatible with ARM Macs. I'll let you know if I get it running.

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I got it!
So I replaced the nwjs from original version to newer v0.77. This configuration should work on all M processor Macs.
I can send you the package with correct nwjs. Just let me know!

Would it just be the nwjs-sdk-symbol-v0.77.0-osx-arm64.zip download from here then? https://dl.nwjs.io/v0.77.0/ I can give that a try for the Mac version. The worst part of the Mac issues is that what works for some users doesn't work for others. I've had a few "fixes" to the Mac issue come up, only for other users to report they don't work for them, but I can set up a version with the 0.77 NWJS and see if that works for everyone.

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From this folder, but not sdk symbol, regular one:
http://nwjs-v0.77.0-osx-arm64.zip.
If you didn't already you can monitor which issues occur on intel macs and which one on arm ones, because there is major difference.
You can write me a message when package will be ready. I will be happy to help with testing!

Sorry for the late reply, I missed your message originally. I've updated the download folder for the game, and it contains both a regular Mac version, and one I (hopefully) updated with the nwjs file you indicated. The updated one is labeled "CiC_0.58.3_MacARM". Please let me know if that works, or if I did something wrong there, thanks.

Here's the download folder link: https://mega.nz/folder/cbgSxbCZ#wDz_LWeAMea73kqwL0l1-g

I tested it, you have the correct version however it it still a little broken and I needed to put 2 commands in terminal to make it work.
I made a 2 minutes screen recording what I needed to adjust:

https://mega.nz/file/dIEDAYLZ#khfcpWwqt-vAII5wYY49KBCUsbE6M5b712a_pXk08hM

Hopefully you can figure out, how to correct the package for everyone. Good luck.