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A member registered Feb 03, 2021 · View creator page →

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I'm not entirely sure what you mean by "what way is this game now", but there is a lot of artwork in the game currently. Last time I counted over 60 CG sets. However, there are at least 200 events in the game, so many of the events still don't have art. After completing a dungeon, you can view all the scenes with art in that dungeon with the scene reviewer.

One code is found by going to the northwest corner of the map, to a big room full of water and blue furniture.  The one you are probably missing is found by heading east as far as you can. There's a water passage going east that leads to a gap, with a teal colored room on the other side.  You have to freeze the water (press Z while near it), and then slide across the Ice to jump over to the teal room. Then just proceed until you find the code on the wall.

Have you tried the "Dungeon 5 Receptionist Bug" option in the debugger menu? That may fix your issue. Otherwise, I'm having a bit of trouble understanding what you are trying to say here, so if the debugger doesn't work it might be best if you upload your save file and global.rpgsave file, and then I can try and fix the issue myself and reupload the fixed save.

The profile error can be ignored, it doesn't actually do anything. Have you checked the sound settings in-game? They may have been set to 0. Might also want to check your volume mixer. The save folder is in the "www" folder. Filepath would look something like this CiC_0.56.3_Window\www\save

I'm not entirely sure how you would do it if you are playing through the itch.io app. Assuming you downloaded a standalone version, it depends on if you are applying a minor patch (going from version 0.56.0 to 0.56.4, for example). Or if you are updating a major version (0.55 to 0.56, for example). If it's a major version, install the new version of the game, and copy your save folder from the old version to the new version, then start the new version. If it's a minor patch, download and unzip the patch, then copy and paste over it's contents into the base version of the game, inside the "www" folder. If you did it correctly, it should ask you to overwrite some files with the same name.

I took a look and found that the scene might not have been triggering as soon as it should be, but it should still be working. It is in the dungeon. Could you upload you save file and global.rpgsave so I could look and see if there's an issue?

I have at least one more scene planned, but the stars REALLY have to align to make Lilith top anything. 

Not entirely sure what you mean. Am I posting the latest update for the game here? The download folder has already been updated. If you are asking if I'm posting a link to download JoiPlay, then the answer is no.

While the game isn't designed  for android, it should be possible to run it through the JoiPlay app. There may be bugs when playing on Android since I do not bug test on an android device.

There is new art, and two minor scene additions that should trigger if you've done a certain amount of her healing events, which will give her a tail and horns. And yes, there are many scammers posting links in the comments. It's a persistent problem on itch.io. They often get removed automatically or by site admins perhaps, but if they don't then I get rid of them.

It is now, thanks for the reminder!

So I realized just now that you can download the Windows download from itch on your browser, or you can download it through the itch app. Which way did you do it? If you just downloaded it through the website, then it's not much different than the mega folder. If you got it through the app, it might be worth trying the mega folder download and seeing if it works better there. To double check, there is no save folder even when the game is still open, and you are able to access the saves you've made in game? It sounds like the saves are being deleted when the game is closed, so there should be a save folder while it is still open. You aren't somehow playing this through a browser, right? And if you aren't playing through the itch app, did you try moving the game folder to your desktop? I'm pretty sure this has been reported before, and I think it was a filepath issue, but I can't find the where it was reported anymore.

Web version is run via the "index.html" file inside of the www folder. (It's kind of far down inbetween a bunch of .json files.) You want to open that file with your web browser. I highly recommend firefox for this, as I haven't been able to get it to work on chrome. (Unsure about other browsers.) You will also probably need to adjust your browser settings to let it read files from your computer. This link helps with that. https://www.reddit.com/r/RPGMaker/comments/dqvdqo/fix_error_failed_to_load_dataa...

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Are you playing through the itch app or did you download the game from the mega folder? If you got it from the mega folder, you should have a "save" folder appear (inside the www folder) soon after starting the game. Changing the settings or saving may help it show up. I would check on that first. If you start the game, save, and the folder shows up, what happens when you close the game? Does the folder disappear? Or does the folder not appear in the first place? One potential solution would be to try moving the game folder to your desktop and seeing if that changes things. It could be a file path length issue. If you got the game through the mega app I'll have to see where that puts it on your computer to try and figure out the issue. Also, are you running the Windows version? Thanks.

The easier method should be to download the CiC_0.55.5_Windows.zip option through the itch.io app (if you have it), and I believe you can then launch the game straight from the app. (Haven't done that in a while so I'm not 100% sure about it.)

The other way is to click on the CiC 0.55 Download Folder in the download options, it will then open up a folder with a bunch of options. Right click on "CiC_0.55.13_Windows" and select download->Standard download. Then you need to unzip the folder and go into the game, then double click game.exe to run.

I've thought about it for something in the sixth dungeon, but I feel like the game kind of has to be designed around level drain for it to work. Like I remember a game I played a long time ago where you'd get your levels drained, but doing so would level up the girl who drained you, and then she would give you some kind of bonuses based on her level. If I just kind of slap it in somewhere, it's just really bad for the player and something most would want to avoid.

I intend for a full transformation to be an option during the game's ending, but otherwise having to account for whether the player has a penis or vagina in every sex scene is too much work to do for the full game.

It occurs temporarily in the fourth dungeon, but outside of there it is not possible.

Both versions should work. The CiC 0.55 Download Folder has a slightly more updated version 0.55.13 that fixed some bugs, but there was no black screen bug like you are describing. The only thing I could think to suggest is to try moving the game to your desktop and running it. It's possible there is a filepath length issue causing things to not load. If moving it to your desktop works, then you need to move the game somewhere with a shorter filepath than wherever you have the game currently. And I'll just double check, but you can't open the menu with X when the bug occurs, right? And actually, you said you have to make a new game every time? Why are you unable to load your save file after the bug?

Well that's definitely not normal, but I'm not sure where you would have gotten a bad version of the game. The screen will go black during scenes without art, is the game still showing text when that happens? Or when the screen goes black, are you able to open the menu? The debugger has a "fix black screen" option that could potentially help, if you are able to open the menu. 

It's probably common sense, but the spam has been really bad the last few days, so absolutely do not download anything from the comments section. Apparently anyone can make a username with itch.io in it, that does not mean they are legitimate. 

Thanks for the heads up, I'll be sure to fix that.

Hm, well, the website might not have the latest patched version, which I can't really do much about. What website is it on? I could check the version to see if it should have the fix, if it says what version it's on.

Is that during the event where you chase Anastasia down the stairs, and then the issue is coming when you go back up the stairs? There was a bug with that previously, if you go to the download folder and get patch 0.55.13 and apply that to your game, it should fix the issue, but you may need to use the debug key item to go back to Elmgar then return to the church. If it's from something else let me know and I can try and figure out the issue.

That's not a bug, many of the scenes don't have art. The game was developed as text-only for a few years before I was able to commission any artwork.

If there are any others like that, I have forgotten about them. You're honestly more likely to encounter a testing event I forgot about that changes variables or something lol.

While the game isn't designed  for android, the Windows version generally should run through the JoiPlay app. There may be bugs when playing on Android since I do not bug test on an android device.

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While the game isn't designed  for android, the Windows version generally should run through the JoiPlay app. There may be bugs when playing on Android since I do not bug test on an android device.

It's been up for quite some time. I release devlogs whenever the newest patreon version comes out, but not when the public version is updated, because the previous devlog already has all the info from version 0.55. The public version comes out a month after the patreon version, so if it takes me longer than a month to finish the newest version (and this one took over two months), then the devlog comes out a lot later than the actual release.

Version 0.56.0

  • Added Alice and Quinn. Alice is a tall goth girl, and Quinn is a short girl with a black collar on. Make of that what you will. If you reunite the two, one of them makes the other bark, then walks her off on all fours. Make of that what you will.
  • Later, you can find Alice and Quinn again, and fight them. The loss scene includes a puppy girl and a strap-on. The victory scene... also has those things. Huh. (Also has caged and uncaged versions for both.)
  • Added… Oh dear the poor girl doesn't even have a name. Well, all you really need to know is that she really wants you to suck her small penis, and she definitely doesn't want you to point out how small it is. Repeatedly. Like, really rub it in. Oh, that's the loss scene for her. If you win she will bury her face in your crotch instead while stroking her tiny little dick. While under no circumstances thinking about the size difference between the two of you.
  • Finally got off my ass and added in transformation events for Ann based on how much corruption you've gained together.
  • Changed the original Adeline caught area to instead let you go fuck yourself. (Literally?)
  • Added an event with the feminized male adventurer. He's also in time out. He doesn't think he deserves it, simply for taking all of his clothes off and only occasionally actively chasing nuns around trying to get them to fuck him. Yeah, sure buddy...
  • Added chastity text to Cynthia's intro scene in the sixth dungeon
  • Added chastity text to the Anastasia caught scene.
  • Added art for Ann's healing scene on the third floor if you are locked in chastity. If Ann happens to have horns and/or a tail, the art will reflect that.
  • Added art for Katie's third sub date, where you get her to grow a cock then power bottom her. (Except you're on top when you do it.)
  • Added art for Lualem's uncaged scene, where she begs you to absolutely blow her back out. (And you do, unless you have a tiny penis. Then she laughs at you while you try. Art for both versions.)
  • Lualem button event. It's the button to let Lualem out of her time out. Press it press it press it press it press—
  • I shouldn't tell you what happens if you make the excellent decision of releasing Lualem. Unless it makes you more likely to do it, of course. So I'll just say it can either involve Alice and Quinn and feet, or it can involve Evelyn, an hour of merciless anal teasing, and a rather rough finish. (All over your own feet.)

I will do the actual devlog post for it tomorrow.

Yes! I was testing what color to make her text for a new event, and I thought it would be funny to leave that invisible testing event there lol.

The latest patch for version 0.55 in the download folder should fix this. If you have a recent save from before you went down the stairs, I would revert to that. If not, you'll probably have to use the debugger item and select "Teleport to Elmgar", since you're probably soft-locked. When you go back to the church with the patch applied you should be able to progress normally. Sorry about the inconvenience, let me know if the patch doesn't work or if there's any other issues.

Thank you for your support! I will most likely do a full release on Steam and Itch once it is complete. (Itch only if they are letting paid adult games be on their site at that point.)

Thanks, should be fixed with patch 0.55.12.

There should be a pre-patched CiC_0.55.5_Windows version you can download that is hosted on itch, right below the download folder button. Then, on top of that since there are later patches, you can download this patch from Pixeldrain. https://pixeldrain.com/u/dFaUpRFx

Is Mega not letting you download anything without you paying them, or did you hit their daily download limit or whatever? If you're hitting the limit, you could always download the base version from itch and then just get the patch off mega, and the filesize would be very small. If it's straight up not letting you download from them ever, then ignore that suggestion.

Also let me know if you aren't on Windows and need an alternative download link for the Linux version or something. 

Ah, yeah, that is a decoration thing for the ceiling. Passing under it is intentional.

It's not a secret passage to the yellow button, you just need to deactivated both green buttons before you push the white button, keeping the gas in the room while also giving you access to the piss button. Then after you press the piss button it makes it safe to press the green button and let you get to the chest on the left. (Fun side note, I tested this out again to make sure I hadn't messed it up, and found that when you press the green button to get to the treasure it causes a visual bug, making the yellow wall look like it's down, but it still functions properly and blocks off the gas, lol. I'll have to fix that as well.)

I wasn't able to replicate this, but when you press Z on a spot with Elmsbloom you haven't collected, there is no message, you just pick it up. So you might have just pressed Z on each spot twice, not realizing you'd already picked the Elmsbloom from that spot. If you have a save file that shows the issue, I could look at that to see if there really is a bug going on. Either way, thank you for the bug report.

As for the prison, it's definitely not intended for her to be able to walk through the door, so I will be sure to fix that. However, I can't find the walkable fence, unless you are talking about the door she walks through?

Thanks for letting me know. That event was almost the end of me because of how many problems there were, so honestly the fact that it's gone this long without a bug report is a blessing. I'll take a look at that and see if I can figure out the cause.