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A member registered Feb 03, 2021 · View creator page →

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If going left from the goo hallway leads to a dead end, something might be bugged. There isn't really another way I can explain it, if it's working correctly, it should be very obvious. Could you send me your save file and your "global.rpgsave" file from your save folder? That way i can check on my end and see if something is bugged. You can send me a download link on here, but if you joined on Patreon and joined the discord, you could also send it to me on there without needing to upload the file to another website.

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Yeah I'm not sure what's going on there, at the very least the new content in the sixth dungeon should be easy to find, and a brief test on my end shows it's working. 

From your comment, it sounds like you downloaded the base version 0.54 and then patched that, but I just want to confirm that is what you did. If you just applied patch 0.54.2 to your 0.53 version of the game, that could be the issue, as that generally causes problems.

If that's not the case, a brief overview of what's been added and where it is so you can double check. For the sixth dungeon specifically, the new content is where the old dead end was. Up from the tiny room you first enter on the purple floor, go left of the purple goo hallway then up. Additionally, if you are far enough into the sixth dungeon (about halfway into the second floor specifically,) there should be a new Alexander scene that triggers when you enter the sixth dungeon each day. There is also a new date scene with Katie, though it's for a submissive Katie, so if you are on the dom route you wouldn't see that, and there's a new Beatrice scene that requires you to have seen her second dick growth scene as well as reach the halfway point on the second floor in the sixth dungeon.

Lastly, there were 3 CG sets added, so another thing to test would be to go to the scene reviewer. Assuming you've completed the third dungeon, there should be "Cursed Book 3/Curvy Slime" near the bottom, which is from the new update.

Let me know if you're seeing any of those things, and if not let me know so I can try and figure out what's going on. Thanks.

Okay, I think I've found a good autosave plugin. I've set it up with this patch, so if you apply this to your game and open the save menu you should see autosaves there. It will save whenever the menu is opened and closed, and also whenever you go to a new map. I briefly tested it myself and it seemed to work, but let me know if there's any issues. https://mega.nz/file/pXI3kbYT#ZcHMPDiwyCmXHB1NP5ejEINA7IHi8ESQpNvGAGr1A5s

You should be able to play the game on android with the JOIPlay app if you download the Windows version. As for art, I would also like to have more. I currently have two artists doing commissions for the game constantly, so there's more every update, but the game was being made for several years before I was able to commission any art at all, so there's still a lot without art still.

There is a walkthrough in the mega download folder. It doesn't cover everything though, generally just things that aren't super obvious on how to trigger or find. It could always be a bug as well though, so if the walkthrough doesn't help you can just ask me.

If you are on Windows you can also download the "CiC_0.53.6_Windows.zip " file directly. If you are running a different version let me know which and I can provide an alternative download link for you.

I could see if there's a plugin that will do that. Are you having issues with crashing or something?

I forgot to change it from "executable" to "other" for the download type, it should work now though. Thanks.

All you should need to do is to copy your "save" folder from your old version of the game to the new version. The save folder goes inside of the "www" folder.

Are you talking about the cage that gets put on in the sixth dungeon (aka church)? Anytime a cage goes on the player in a dungeon, it goes away if they leave. This comment has made me realize that I've completely forgotten to say that for the cage in the sixth dungeon, so if that's what you mean, there is no current scene to take it off, but it won't effect anything outside of the dungeon either.

Okay I started writing the scene. It's still possible it'll get scrapped but I really like the idea of Lilith dominating Evelyn, with a LOT of help from the player.

I can't make any promises but I do like the idea. Of course, realistically, Lilith would have no choice but to drastically fumble that lol.

That's a background image that should have appeared during some sort of scene, but hasn't properly gone away. If you check the debugger by opening the menu (should be able to even with that image there),  the "Erase Pictures" option should fix the issue. Do you recall which scene caused that?

Patch 0.53.6 should fix this issue. I don't know how I set it up to call images that don't exist, but the patch should add those images in and fix it. If you have a bugged save, loading after applying the patch may fix it as well. Thanks for reporting it.

A Succubus transformation would be possible near the end of the game. There is a cow-girl transformation in the second dungeon, if you were unaware. I always make those kinds of transformations temporary though, it's too much work to have them factor in to all of the scenes in the game.

I can tell you where considerable amounts of dom content are and where to find them, but lot's of it is just spread out throughout the game, so listing all of it would be difficult. Most of the time, if an enemy has a victory scene, the player will be the dom, but I don't have a list of which enemies do and don't have victory scenes. It's more common early on into the game I would say, the first dungeon has a lot of it, and a decent amount of the events in there can be dom as well. Additionally, both of Alexandra's dungeon's have a full sub/dom route with her after the boss fight, so the second and fourth dungeon will both have a good amount of dom content at the end as long as you beat her/her pet minotaur. I think the fourth dungeon is mostly sub content otherwise. In the third dungeon, picking the tomboy outfit gives you some dominant options, off the top of my head I would assume there's quite a few, but I'm not 100% sure about that. You will also encounter a blonde male adventurer throughout the dungeon's, who you eventually get to make up a name for since you never ask his, and his content can go either way. He definitely has content in the second and third dungeon.

For characters, Katie is probably the most notable, as she has an entire sub/dom route. You can check the walkthrough file for what events can let you increase your dominance over her, and alongside progressing through dungeons will unlock a number of dom date scenes with her at the guild. Daisy is also generally submissive towards the player, though this flips on occasion. Beatrice is almost always dominant, but her second scene where she grows a penis has her switch to being submissive. Claire is kind of neutral, she's usually leading but she isn't super dominant, and things switch around plenty.

Overall, I would say if you are asking this because you only want to see player dominant content, it's going to be a bit tricky. Because there's a ton of scenes in total, there's a decent amount of it, but it's going to be rather spread out. I wouldn't go out of my way to recommend the game to players who just want dom stuff, but you still might enjoy it.

I'll take a look at that, thanks.

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I am not sure, and I can't see the usernames of those who support me on here, so I can't check on your behalf. However, if you are asking because it is popping up with a payment option when you are trying to download again, there is an option at the very bottom that says "I already paid for this..." which you could click. Thank you for your support! If you still have any issues let me know.

It's pretty much impossible. I have the vague idea of maybe having three different presets for character appearance in the way of skin tone and hair color, because I might be able to just hue shift those things to a decent enough level to allow that, but trying to take into account the players penis, chest and ass sizes requires a ridiculous amount of work. The average CG set (that I commission) has between 3-6 images in it, so if I wanted those to take into account one possible ass size variant, that doubles it to 6-12 versions, which just quickly becomes very tedious for the artists to deal with. For my next game, I plan to make the transformation more linear, so that the artwork can actually show it.

Yeah I immediately disabled discord overlay when it first popped up which is probably why I didn't notice that. Kind of weird, I'd be concerned if it made discord show everyone you were playing a porn game, but if Poker Master just means it has no idea what game you are playing then I guess it's not a huge deal. I'd bet even if I looked into it that I probably can't do anything about it on my end since it's a discord thing.  Thanks for letting me know it does that though.

The one with Daisy, the cowgirl? That was done by k.k.tofus.

I'm not sure her style would go well with the art in-game, but she also doesn't appear to do NSFW works.

Yes, I have two artists that I commission artwork from, basically as frequently as they'll let me lol, so there's usually between 1-4 CG sets added per update. Only problem is that I also add around 5 new scenes per update, so we're not exactly catching up. But still, I will continue to commission artwork as often as I can.

Yes, that's correct. When I load your save file and walk up a space, there is a prompt for me to enter the alleyways. What version of the game are you running? It should be 0.52.3 or 0.52.4. If it's 0.51 or earlier, you need to download the newest version of the game. If it is 0.52, try downloading patch 0.52.4 and applying that to your game. Or you can just download 0.52.4 from the download folder and move your save folder into that. Let me know if you still have any issues after that, thanks.

Sorry to hear the patch didn't work, but am I reading your comment correctly that you are playing the game through a browser, and not the windows exe version? You said it worked if you kept CiC in a fullscreen browser tab, so I'm just curious there, because if that's the case then it I would also suggest running the exe version instead of the web version and seeing if that helps. Otherwise, I think you're stuck with your Frankenstein solution you described there, because I'm stumped with this one.

When the game is closer to being finished. The current dungeon will be the second last one, so not too long, but not too soon either.

The back alley entrance is just right of the guild hall. There should be a purple stall in the alleyway. If you've gotten a prompt to check it out, you should be able to enter it just by walking up into the alleyways. If that's not working, I'll probably need you to send me your save folder , because I'm not seeing any problems on my end after a quick test. You could upload it to mega and share the link for it here if you'd like. (I need both the save file, and your "global.rpgsave" file, or just the entire save folder.)

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I've tried adding a plugin that could fix this issue. Since I can't replicate the issue myself, I don't know for certain if this will help, but apply the patch to version 0.52.3 and let me know if it does anything. https://mega.nz/file/RTQ1Sapb#r8Bc4GlVmup2yoQyQYIwBiPQ30XuZBNUYUNdll0tsoI

If that doesn't work, since you say it's from resizing the window while another game is opened, could you open CiC first, resize it to your liking, and then open another game? Obviously a bit annoying, but could be a potential workaround. 

Well, you didn't think you'd get away with getting her armpit dirty and not cleaning up after yourself, did you?

The windows version should work on JOIPlay on android, though some devices seem to work better than others.

I've updated the download links now, thanks for reminding me!

I never really got around to adding many toy slot items into the game. There's just two butt-plugs that are basically the same. The easiest one to get is from the Elven Village, from doing events with Vivian. For chastity cage stuff outside of dungeons, you'll mainly find that with events with "Daddy" in the alleyways. There isn't a cage you can wear all the time though, since I would need to have variants for pretty much every scene to account for if the player is caged or not. Instead, I put chastity focused content into their own areas.

So I would commission animations from an artist and then sell them as DLC? I don't really plan to sell artwork separately from the game. And I still have no plan to add animations.

Yes.

It's RPG Maker MV, if that helps. It's possible a plugin could be causing an issue, but I don't see that causing nothing to open whatsoever. I don't know a ton about Linux, but i thought Wine was for running Windows applications, so if you are doing that wouldn't you want to use the Windows version instead of the Linux one? Also, since you asked if there was something different about this version of RPG Maker, does that mean you've successfully ran other RPG Maker games on Linux without issue? I'm not seeing much about that issue online, a very generic solution you could try would be to move the game's folder somewhere with a short filepath, like your desktop, in case there's a filepath length issue. 

What do you mean? Are you asking if it's possible for me to commission animations?

There's no plan to add animations, but I will continue to add more CGs into the game.

You just need to move your save folder from the older version of the game into the folder for the new version of the game. I'm not exactly sure where the game folder would be if you downloaded through the Itch.io app, but the filepath to find the save folder should look similar to this "CiC_0.51.4 Windows\www\save" (If you are on Windows.)

There are no animations, but there are images for some of the scenes. There's over 60 CG sets at this point, but because the game was developed without art being commissioned for so long, there are still many scenes without art. There is a scene reviewer function as well now though, which is specifically for all the scenes that do have artwork. You unlock all the scenes for each dungeon once you complete it.

Glad you're enjoying the game, thanks! Yeah it's worth checking on that for sure, if those scenes weren't supposed to be black screens then you'd be missing out on a lot of content lol.