Yeah, it does cover gaining Abilities by completing Downtime Objectives, but it’s not obvious because i only had room/time for like one example, but Free Movement is more of a framework because it’s for traditional homebrew campaigns instead of capsule scenarios.
And yeah Evasion kinda snuck in late in development as a stealth Resource. i thought giving it a name would help explain it but maybe vetoing Conditions should have just been a step in the end-of-turn phase.