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(1 edit)

I really like how this game starts with a backstory. The material appears to be basic and the characters, if I'm correct are used as billboards instead of actual models which is something I rarely see in dungeon crawlers.

However, I'm not a huge fan of combat randomization in terms of attack and defense. How do you land your attack if it is 60% chance as if I'm playing a card game? All my companions were knocked out minutes into the playthrough.

(+1)

Thanks for playing! The characters are indeed billboards and the randomness can definitely unfairly punish you, although waiting for the enemies to approach instead of approaching them and using the stun effects both from consumables when there are several enemies and from the Immobilise option when there's a single enemy is left (to save consumables) can help a bit.

By the way I had tried to play your game but unfortunately I think it won't run on my old rig.