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It took me a few tries to realize I could click the bugs to deal damage (I assumed only the turrets could) but I had a lot of fun once I caught on! I think the onboarding could be a bit slower paced to help get used to things before the first bugs but I think that's not a big problem especially for something this polished made in such a short time!

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Hi, Null Builds!

Yes, the wave balance and the player feedback when dealing damage to the bugs are the weak points of our project(
Thank you so much for playing our game and leaving your feedback! It was great to read that you had fun)

Our team really appreciates it)

Good luck in your next jams!