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Thank you, perfect ! Ended up buying it looks really cool !
One thing, when I install campaign codex and enable it alongside, stargazer just won't appear anymore.

I'm on foundry 13 so maybe it's that ? 

Otherwise I do get this error in the console ( whether CC is installed or not, but doesn't seem to be a problem ? ( I've yet to import a map  tho )

GET https://[REDACTED]/modules/map/scripts/util NS_ERROR_CORRUPTED_CONTENT   GET     https://[REDACTED]/modules/map/scripts/util Status 404 VersionHTTP/2 Transferred693 B (0 B size) Referrer Policystrict-origin-when-cross-origin DNS ResolutionSystem       access-control-allow-headers         Origin, X-Requested-With, Content-Type, Accept     access-control-allow-origin         *     cache-control         no-cache     content-length         163     content-security-policy         upgrade-insecure-requests     content-type         text/html; charset=utf-8     date         Tue, 07 Apr 2026 14:43:26 GMT     permissions-policy         interest-cohort=()     server         nginx     strict-transport-security         max-age=63072000; includeSubDomains; preload     vary         Accept-Encoding     x-content-type-options         nosniff     x-download-options         noopen     X-Firefox-Spdy         h2     x-frame-options         SAMEORIGIN     x-permitted-cross-domain-policies         none     x-powered-by         Express     x-sso-wat         You've just been SSOed     x-xss-protection         1; mode=block      Accept         /     Accept-Encoding         gzip, deflate, br, zstd     Accept-Language         en-US,en;q=0.9     Connection         keep-alive     Cookie         [REDACTED]     Host         [REDACTED]     Referer         https://[REDACTED]/modules/map/scripts/tutorial.js     Sec-Fetch-Dest         script     Sec-Fetch-Mode         cors     Sec-Fetch-Site         same-origin     Sec-GPC         1     TE         trailers     User-Agent         Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:149.0) Gecko/20100101 Firefox/149.0 --- Loading module from "https://[REDACTED]/modules/map/scripts/util" was blocked because of a disallowed MIME type ("text/html"). game
(1 edit) (+1)

You’ve hit the other high priority task I have lol.

When I released the module campaign codex hadn’t come out with their new update. I need to rewrite my integration with them now. I’m not surprised that it is incompatible with it at the moment.

Oh yeah weird, one of my imports is broken. I’ll fix that right now but the CC integration will take a couple days.

EDIT: fix is out with version 0.0.5

Thank you for your work !