Fixed now, you can set “Bounds” in the settings to blank.
No boundary is also now the default for Earth maps.
Thank you, perfect ! Ended up buying it looks really cool !
One thing, when I install campaign codex and enable it alongside, stargazer just won't appear anymore.
I'm on foundry 13 so maybe it's that ?
Otherwise I do get this error in the console ( whether CC is installed or not, but doesn't seem to be a problem ? ( I've yet to import a map tho )
GET https://[REDACTED]/modules/map/scripts/util NS_ERROR_CORRUPTED_CONTENT GET https://[REDACTED]/modules/map/scripts/util Status 404 VersionHTTP/2 Transferred693 B (0 B size) Referrer Policystrict-origin-when-cross-origin DNS ResolutionSystem access-control-allow-headers Origin, X-Requested-With, Content-Type, Accept access-control-allow-origin * cache-control no-cache content-length 163 content-security-policy upgrade-insecure-requests content-type text/html; charset=utf-8 date Tue, 07 Apr 2026 14:43:26 GMT permissions-policy interest-cohort=() server nginx strict-transport-security max-age=63072000; includeSubDomains; preload vary Accept-Encoding x-content-type-options nosniff x-download-options noopen X-Firefox-Spdy h2 x-frame-options SAMEORIGIN x-permitted-cross-domain-policies none x-powered-by Express x-sso-wat You've just been SSOed x-xss-protection 1; mode=block Accept / Accept-Encoding gzip, deflate, br, zstd Accept-Language en-US,en;q=0.9 Connection keep-alive Cookie [REDACTED] Host [REDACTED] Referer https://[REDACTED]/modules/map/scripts/tutorial.js Sec-Fetch-Dest script Sec-Fetch-Mode cors Sec-Fetch-Site same-origin Sec-GPC 1 TE trailers User-Agent Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:149.0) Gecko/20100101 Firefox/149.0 --- Loading module from "https://[REDACTED]/modules/map/scripts/util" was blocked because of a disallowed MIME type ("text/html"). game
You’ve hit the other high priority task I have lol.
When I released the module campaign codex hadn’t come out with their new update. I need to rewrite my integration with them now. I’m not surprised that it is incompatible with it at the moment.
Oh yeah weird, one of my imports is broken. I’ll fix that right now but the CC integration will take a couple days.
EDIT: fix is out with version 0.0.5