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Mandraw

16
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A member registered Mar 05, 2015 · View creator page →

Creator of

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Thank you for your work !

Thank you, perfect ! Ended up buying it looks really cool !
One thing, when I install campaign codex and enable it alongside, stargazer just won't appear anymore.

I'm on foundry 13 so maybe it's that ? 

Otherwise I do get this error in the console ( whether CC is installed or not, but doesn't seem to be a problem ? ( I've yet to import a map  tho )

GET https://[REDACTED]/modules/map/scripts/util NS_ERROR_CORRUPTED_CONTENT   GET     https://[REDACTED]/modules/map/scripts/util Status 404 VersionHTTP/2 Transferred693 B (0 B size) Referrer Policystrict-origin-when-cross-origin DNS ResolutionSystem       access-control-allow-headers         Origin, X-Requested-With, Content-Type, Accept     access-control-allow-origin         *     cache-control         no-cache     content-length         163     content-security-policy         upgrade-insecure-requests     content-type         text/html; charset=utf-8     date         Tue, 07 Apr 2026 14:43:26 GMT     permissions-policy         interest-cohort=()     server         nginx     strict-transport-security         max-age=63072000; includeSubDomains; preload     vary         Accept-Encoding     x-content-type-options         nosniff     x-download-options         noopen     X-Firefox-Spdy         h2     x-frame-options         SAMEORIGIN     x-permitted-cross-domain-policies         none     x-powered-by         Express     x-sso-wat         You've just been SSOed     x-xss-protection         1; mode=block      Accept         /     Accept-Encoding         gzip, deflate, br, zstd     Accept-Language         en-US,en;q=0.9     Connection         keep-alive     Cookie         [REDACTED]     Host         [REDACTED]     Referer         https://[REDACTED]/modules/map/scripts/tutorial.js     Sec-Fetch-Dest         script     Sec-Fetch-Mode         cors     Sec-Fetch-Site         same-origin     Sec-GPC         1     TE         trailers     User-Agent         Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:149.0) Gecko/20100101 Firefox/149.0 --- Loading module from "https://[REDACTED]/modules/map/scripts/util" was blocked because of a disallowed MIME type ("text/html"). game

Hello, the tool looks very cool but... I don't know if I did something wrong but when I want to make a map that's on earth, it's stuck in north america ?


I'm really interested in the tool, but without having access to the rest of the world I can't see it interesting me ^^"

Salut, ça a l'air très sympa, je compte MJ  Lancer l'année prochaine en convention pour faire découvrir un peu le jeu aux gens, merci vraiment de ton travail !

I really liked the art direction ! Had some hard time at first though.

Cool game !

I meant a follow up to your game ^^" Like continuing to develop it

Really challenging game, but I had some problems where I got showed out of the way by ... nothing ?
The way you applied the theme is not far from the way I did mine so I can only say 5/5 stars :P

Got up to score 28, cool game, do you plan on doing some follow up ?

Yeah I never got to fully kink out some of collision detection, even before losing some of my code :/

Technically you got to the end, I just didn't have time to code it again.

Have'nt tried you game yet , but I did watch the trailer today at work, it looked really atmospheric ! I'm still not sure if it is an horror game, a puzzle game or an arena fighting game XD

(1 edit)

Just only now saw there was no way to have a description on the submission page so here :

Position : sitting down.

Main interaction button : Grip ( after when you click on the second board, even if there is no feedback )

Game created during the VR Super Jam.

Music by Michelle Lugo.

Disclaimer : due to unforeseen circumstances I'm uploading a previous iteration which has little to no actual game, only mechanics. I hope to be able to restore the rest of the game by end of the Jam. EDIT: I wasn't.

Rest of description :

The goal of the player is to arrive to the last platform ( currently where there is a "the end" board.

The player has to step on platforms of the opposite color unless he wants to go back to the start or latest checkpoint. He can get a way to switch colors. ( later it would had a maximum number of uses, as it is I left it at an high count... )

I just finished writing my comment on the older submission ><".

Glad I won't have to play on the stairs again :P

Good game !

Hello, I quite liked the concept ! The concept seems really fun to play for a longer time, I unfortunately couldn't keep playing too long because I had to play on the stairs down.

I'm not sure if it was a problem with the game or with my setup ( Quest 2 with virtual desktop, but also OVR, which I reset but who knows ) I'l guess I'll know when I test other entries.

So what happened is my starting height was fixed in a way that made picking up objects impossible unless going under the floor... So the stairs ;)


Really fun game even with this inconvenience !

I just tried it on virtual desktop and it works ( with some... peculiarities  which may or may not come from my setup, i'm not sure) but I guess you are standalone bound ?

Really great news, happy to see the labels !

Are you still working on this? I played it quite some time, and I really like it !

(1 edit)

In the exportation files will there be the districts names ?


edit : BTW great job, it's amazing !

Bloody hoe of HIV ...