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I checked and I did not read properly that you add to check only the damaged ones :') So it was a problem on my side.
However the spawn is so far from the actual game area it's quite confusing when you arrive and you know nothing else than just looking around and if (unluckily) you only check the normal buildings because you didn't read the description, it feels like the game is empty.
Otherwise, now I have managed to fight enemies and progress a little, the mechanic is quite fun and the enemies interesting. I'm just a bit annoyed by the fact that multiple time you arrive to a floor, you are immediately blocked from movement and simply have to wait for the enemy to die to be able to move again (unless, like me again, you are unlucky and are bombed by multiple enemies right off the bat :'( ).
I think with a little bit more of work on setting up the environment and the robots AI it could be a nice game :)

(+1)

Glad that you gave it another try and liked most of it. The points you mentioned I'm already planning to improve. I also felt it being unfair that sometimes the only thing you can do when the elevator stops is spray and pray. I will either update the layout to avoid this or add a push action, so you can at least have an option to escape. I'm also planning to add saving and auto-saving so you don't have to repeat the whole arriving at the city intro sequence.