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I've decided to use a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year and I want to get to all of them!

What I liked

The graphics and style remind me of early 90s point-and-click adventure games and the early-mid 2000s indie imitators.

I hadn't been expecting a narrative, and I was surprised when it came up! It's a masterpiece of minimalist storytelling- yes, it's short, and yes, it's sparse, but everything needed to tell the story is there.

In general it's a polished experience overall.

What I didn't like

The doctor/medicine path seemed a little weird and out of place.

Did I think it was so bad it was good?

No. This is a genuinely good game! It's short and simple but I struggle to find anything bad about it.

My thoughts on the modifier implementation

A narrative based on an "impossible" gambling streak. It's one of the most unique implementations I've seen in this jam, and the whole game is built around it.

Verdict

Not a So Bad It's Good game, but a legitimately nice little indie game.

If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.