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(1 edit) (+1)

The world is safe.

I enjoyed the game. I like the tilted perspective (I associate this with The Dark Spire) and had fun with the buying, leveling-up and selling back loop. I'm not sure whether it's always the same but the level of the boss was only 10 which was hilarious, not that I could have beaten it up if it was stronger (my party was around 12 so several members were already dead just from taking a hit when fleeing from the opponents of the last floor), it was cool though because it means I was rewarded for rushing to it and at that point I had seen what the game had to offer. I also appreciate that the levels are open enough, once you know where the exit is then you don't need much time to travel through a level, they're not a single long corridor. The UI and sound effects are sober but they're pleasing and efficient, I like those.

Thanks for sharing!

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Thank you for playing!

Yes, the camera perspective was very inspired by The Dark Spire - for no other reason than I like to be out there with cameras.

The boss is intended to be a low level, might not’ve been clear enough in the story that it’s early enough that they’re still very weak. Good to know that it is possible to see the end - did not have enough time to balance and playtest any of it!