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(+1)

Very interesting main mechanic - it is definitely quite unique and fun to explore, could be made into a full fledged game if designed properly. The overall atmosphere and visuals help it too.

Im not really sure if im a fan of the following trail mechanic. Feels like it doesnt serve much of a purpose, if we want to punish the player for not moving and visiting same spot too much, it would need to be either just health damage, or actually full on focus on this mechanic, and ideally give the player a small time rewind or something, as it only feels frustrating, makes you replay the whole level and feels like it did not even have to be there IMO (i know it represents one of the jam themes, so i would go with the damage option)

The game feels a bit clunky or glitchy at times - the boar does not move as soon i get in, and feels stuck. The abilities do not feel responsive, eg. the climbing sometimes work sometimes not really, etc

Other than that the game is actually nice, it is definitely quite a big one for a game jam, but i think you managed quite well. Was very enjoyable to play, thank you :)

We’re so glad our little fungal adventure caught your eye. As a team we fell in love with making the art style feel unique and are thrilled to hear you liked it.

(As the UI artist speaking) Absolutely. The damage from the trail needs to be better indicated and timed a little less unforgivingly. Something to keep in mind in the future. :)

Smoothness of movement is a known issue, one that still needs quite a bit of polish.

Thank you so much for playing and leaving a thoughtful review! Means a lot!

Thanks for feedback. 

The trail is there to add the need of some extra thought before acting. It's not explored enough tho. One note on dying, there is a slight delay before dying (you are able to pull out before dying) and the levels are quite short. I see it can feel frustrating. That part is partially for speedruners to hinder their time.

As for the glitches, I have no other defence nor explanation except: It's gamejam game. Sorry for inconvenience