“What the hell have those kids done to that ceiling!?!” while ignoring the dead body right there is unintentionally very funny lol. Loved the visuals! I think the grid pacing could’ve been done better (kinda felt like every position was predetermined and placed haphazardly), but interesting take on a dungeon crawler nonetheless. I think this could be repurposed into a pretty neat PSX-style horror game.
Could you walk me through the RPS/Heroes mess/Dragon inclusion? I think the RPS but was with interface that used the arrow keys, but smacking everything just seemed to work. Were the kids the heroes? And what was with the dragon at the end just kinda being there?