Love the tron-esque vibes for the art style, well done there. Took me a while to realise I could just strafe away from enemy fire but that’s on me :D.
Did feel like I spent a lot of time just trying to find the next elevator though, an starting so far from the different blocks on respawn was a bit of a pain. But overall those are relatively small issues.
Nice work. Alas I didn’t not see it through to full defragmentation, must drives will remain as messy as they are in real life :D