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Love that you can stick to walls, the gravity change makes it unique! Would love to see more levels, perhaps speed boosts, gravity flip pickups or jump pads could fit right in? I feel like if you lean into the "open-worldness" of you having to pick a route, you might create a niche in these sorts of ball rolling games. I'd love to see a game like that fully developed and released.  

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Yeah I'm definitely leaning towards the open-world direction for any future levels I make. I'm thinking it could be something similar to Mirror's Edge-type layouts where you can plan your path through the levels to try to get the best time possible. Thanks for playing!