Love the concept! Level 5 was the hardest for me by far, couldn't plan a solution, just winged it after many attempts. I feel like you could develop this into a bigger project and find success with it. Great job!
RelXsh
Creator of
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Love that you can stick to walls, the gravity change makes it unique! Would love to see more levels, perhaps speed boosts, gravity flip pickups or jump pads could fit right in? I feel like if you lean into the "open-worldness" of you having to pick a route, you might create a niche in these sorts of ball rolling games. I'd love to see a game like that fully developed and released.
Love the artstyle! The camera detection was a little bit weird for me, felt like I got seen when I was behind walls. Maybe add a raycast from the camera to the player when he is "detected" so the player can hide behind some objects? I feel like that might increase the stealth part of the game. Very cool and cute! 9 expensive cookies out of 10
Couldn't find the build so had to open the project
While simple at first glance, the gameplay is pretty darn difficult. Controls feel good, the environment is nice too. Also the death sound is a bit too harsh for my ears, and since you keep hearing it over and over, well, it just gets a little annoying XD
Anyways, thanks for making this!
The controls felt really responsive and traversing the map felt really immersive!
I think I exited the playable area because I took off in the wrong direction. A couple of attemps later, I was able to find three points points of interest but I ended up going in circles afterwards. Also a sensitivity setting would be really nice XD
A good spin on the submarine concept! The 3D scnner map made it way more interesting for me








