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Hey, I am sorry to hear that. What bugs are you talking about?

(4 edits) (+1)

For example, I ran into these bugs in a single run in 0.2.2 download version.

1. Golems don't trigger events.

2. Pickaxe doesn't unlock. Its unlock condition doesn't make sense -- instead of reaching rock depth, it requires acquiring rock. As a side effect, golems will never unlock pickaxe.

3. Golems cannot remove snow.

4. Golems eventually stopped dealing damage to blocks (at 3xx white blocks metalic-heart). Depth remain same, and statistics doesn't change. Statistics occasionally update, possibly due to the tiny chance super crit (golem damage rate < 1% player damage rate).

5. Golems statistics is probably too low. 

23 is old bugs since 0.2.

1 is one of the reason that 0.2 golems are so underwhelming (and pickaxe bug).

There was some old bug of blocks keep being unknown on acquiring, which might get fixed in current version.

(+1)

That is amazing, thank you for all the time you’ve put into that list. I really appreciate it!

I think I need to make it clearer in game but to get the pickaxe (for yourself and the golems), you have to defeat 100 heartroot blocks. Sorry for the confusion.

Thank you again my friend!