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Easter Hunting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #16 | 2.667 | 2.667 |
| Presentation | #17 | 2.667 | 2.667 |
| Learning | #17 | 3.250 | 3.250 |
| Use of Theme | #18 | 2.000 | 2.000 |
| Overall | #18 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
The Learning Goals
Finish this game with my ideas
Your Wins
Making a horror that feels like a horror
The killer spawns and chases the player
The exit is random for more horror element
Soundeffects on different collected egg
Self-Evaluations90
Theme
The graveyard is very spacious, while also small
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Comments
(I tried this a couple of days ago, so I apologise if this info is outdated)
I think this can be great! The map feels a bit big for only six eggs, and after I got them, I got confused about what to do. I couldn’t find the ritual, an exit, and I only saw a frame of the killer. I tried interacting with stuff, but most couldn’t be interacted with and pointing at things felt a bit wonky (since you had to walk towards the direction before you “hit it” to look at it).
I hope you keep working on it!
(Sorry for multiple comments, my itch bugged out and posted three)
Yeah, I made an update yesterday. Now the graveyard is a bit smaller. The church has now a tip to where the ritual is and the frame of the bunny is a small jumpscare, so egg 2 has churchbells, egg 4 has the jumpscare and egg 5 has the zombielaugh to make it more flavourfull. Also if the ritual begins now, you get a direction where the exit is (north, east, south, west) but after 10 sec it changes. I don't know if it's too quick, but let me know. Mayby in a next update I'll make more interactables for flavor. I have to look into the wonky part, because for me it's not wonky, but I have the habit of going in the correct direction.
I’ll give it another try tomorrow or in two days! :D
Ended up trying it tonight since I had a bit of time XD It feels better now! I haven’t managed to get to interact, pressing “E” but “space” worked. The 10sec timer might be a bit quick. I haven’t managed to get to an exit in time since either he gets me or I take too long, and a message says he got me anyway. I don’t know if you are aware, but going diagonally makes you go faster! Other than that, the wonky part I mentioned is that if I ended up next to the tomb, walking to the left, and then I try looking up, I have to go down and then up to face it, but it seems that the interaction doesn’t need you staring at it!
Thanks for playing it again. And I learned something new ^^
Tomorrow I'll implement your feedback. Thanks again for this!
Not a big fan of horror myself, but good job on making a game!
Thank you for playing. (I'm also not a big fan so creating this was a little bit out of my comfort zone but I had fun making it.)
A good game, but 90% of it is boring seeking for the ritual spot. The graveyard is very monotonous and this isn't very good :(
Thank you. I edited the game so the graveyard is smaller, but the chase is more difficult.