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(+3)

The writing of the game has left me speechless. I adore how realistic the m/c can be, I wish I was able to do something while they were being "forced" to talk, but it made so much sense that they just gave in. Kian is still a big question mark for me, I don't even know how to descrive it, but the descriptions that the game gives are on point, it makes you constantly feel like he's being fake. And lastly, for Foks, I adore him too much, mainly the way he talks and the stuff he says, he can be so meaningful, I also enjoyed how he's not just some "normal childhood plush that became alive", or well, probably I just liked that the m/c can hurt him and he doesn't mind, or even prefers that. 

The game left me wondering what happened to the m/c in the past, I like how everything seems to match, there's a reason for everyone's personality, the characters aren't just "bland".

The minigames are great and easy, I only "struggled" with the guitar one, I couldn't difference the colours between the up and down arrows, but that is be a me thing. They were fun anyways.

This is already long, but I forgot to mention that I like the animated CG'S, it's not something you usually find when playing a VN, it makes the game feel more unique.

(+1)

Yay! I'm glad that the characters, including the mc, can stand on their own here--it always stinks when you play a romance/yandere game and it feels like the cast doesn't have much to offer outside of filling the screen >m<

If a yandere is losing it in a crowd of 2d npcs... do they even make an impact? [ponders my philosophical skull]

Game and CG-wise, thank you as well! I'll be honest, I'm the worst at rhythm games because my eyes can't keep up with the screen and my fingers go rogue, so I incorporated those particular minigames in mind to just be a chill time with fun dialogue branches that don't penalize you heehee