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(+3)

Cool game, just feeling that first rounds should last long enough for reading the passives of the items you have and getting used to the mechanics. It seems it has a lot of complexity and you could play for a long run but the start is so fast its hard for a normal player to reach that complexity and fully enjoy the game. I hope this project is expanded and improved because it has potential. And the timer should be one of the most visible things, as more people has already pointed out.

Noted! As you said, we're planning on making an eventual update to fix some issues a lot of people have addressed, and we even might add some scrapped or cut content we had in mind! We're currently looking into everyone's comments, and hopefully we could even release it on steam sometime! Thanks a lot!