Cool!
Alvort
Creator of
Recent community posts
Noted! As you said, we're planning on making an eventual update to fix some issues a lot of people have addressed, and we even might add some scrapped or cut content we had in mind! We're currently looking into everyone's comments, and hopefully we could even release it on steam sometime! Thanks a lot!
Thanks for the feedback! We're looking into some possible changes that could be made to the game (mostly QoL, balancing, and UI-related) in order to further enhance the gameplay experience and eventually turn this into a more complete game. We're glad everyone is liking the game so far and we hope we can deliver a more polished update in the future!
Thanks for all the feedback! We are still taking notes on how to improve overall gameplay feel, as well as adding some QoL features that are very much needed in this state of the game. The boss' background is the actual timer! We know it's not very intuitive and a bunch of people suggested making it more noticeable so it's probably not a bad idea to re-think some core aspects about the game. On top of that, we also plan on doing some rebalancing since, as you said, there is a clear meta on which upgrades to choose and we'd like to make it more of a personal choice. There's still a lot of work to do and we're happy that you and many other people enjoy our game!
We are aware that the game has some flaws and we are currently taking notes on how to fix them since we may continue development after the jam! You can see the timer in the boss' background, we know that it's not very visible and intend to change that in a future update, as well as the video pitch since it was kind of rushed. Thank you for the feedback!
Thanks for the feedback! We are still looking at new ways to improve the gameplay experience and other balance changes we have in mind, so while everything here is a "complete game" we are most probably going to continue development and implement some things that either did not make the cut, or was way too complex for our programmers to complete in time.
Noted! We will probably continue developing the game since a bunch of stuff got scrapped and the game might need some QoL and balance updates like you said, but I'd also love to continue making items and expanding the game as much as possible since we think it has the potential to be something much bigger! Thanks for the feedback!
We are actually planing on continuing development! We are definitely going to fix some things (video pitch included) and add even MORE, since a bunch of stuff had been scrapped because we ended up needing more time to implement it all and our scope had to be narrowed down. We will definitely be implementing a bunch of QoL features as well (such as the separate keybind since a lot of people suggested it lol). Thank you so much for the feedback!
Really amazing game! It's definitely a pretty simple but effective execution of a punchout-like where you upgrade your character to your own liking. I found the music and art direction really fitting and it's honestly pretty good all-around!
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