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Cool concept! I like the twist ending as well - I wonder how long you envision these "campaigns" to last? 4-8 sessions? More or less? Just something I found myself thinking about while reading. 

Also, I like the idea of Speedrunning. I wonder if there could be some mechanic to make a "New Choice" each time you speed run a scene you've already accomplished. Something like, "I'd like to focus on saving the Corporal this time instead of pursuing the fleeing bug" and then maybe succeeding on that roll gains them an "Altered Ally/Item" (essentially a new perk that acts similar to Loot in EtR).

Hope to see more from this concept - great job!

thanks!

Yeah, I’m thinking shorter - 3/4 sessions. Which is why I need to play test how far people get in one session, maybe the 40 locations I’ve got isn’t too many…

I do want to keep the speed running quick so they can get into the action, but I’ll think about different actions. 
thanks for the comments!