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Boxed In (Jam Edition)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #314 | 2.239 | 2.625 |
| Creativity | #333 | 2.239 | 2.625 |
| Video Pitch | #335 | 1.919 | 2.250 |
| Enjoyment | #347 | 1.919 | 2.250 |
| Overall | #368 | 1.834 | 2.150 |
| Audio | #491 | 0.853 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about escaping a cardboard box, quite literally going Outside the Box.
Video Submission
https://youtu.be/zqeQuDryUlc
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Comments
The art style of the character was really interesting and the idea of unboxing and using items around the level definitely has some potential! Unfortunately, the inputs for opening the box appeared to work only sometimes
This was good and I like the the concept of unlocking abilities in the level (it's like a tiny metroidvania), but the pickup/interact input was responding only half of the time.
The character design is really cool, and I do like the little drawings in the background. Picking up objects and using them is a little janky, and the lack of audio doesn't help with that. This game does have a lot of potential though, and I hope it gets continued in the future. The tutorial levels were enjoyable.
I enjoyed the first level, but (maybe it was me) I wasn't able to complete the second level. I still think it's a creative idea to make a puzzle platformer where your jump is locked behind a check. Also I love the character design
I can’t believe you put loss in this I trusted you… but other then that, very cool!! I like this idea that you have to unlock specific parts of your moveset like around the map via open boxes with a box cutter you also have to find! Honestly has a lot of potential, it’s such a shame there was only 2 levels!