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Zuckern

158
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A member registered Oct 24, 2021 · View creator page →

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This combo is peak trust

Update this might be better

The Boss fight is really difficult, mostly because the aiming feels little finnicky at times. Also at some point the wheel broke and now I’m softlocked??? Not sure why. Cute game though!!

This was awesome!!! Genuine blast to play

This is honestly a really fun game, Something akin to like a WarioWare style microgame if it was a full game. Enjoyed this a ton!

This is a really cool game concept!!!

Honestly peak!

I think the movement is way too slow, sometimes it feels like I’m being punished more for not memorizing the map instead of going in the wrong direction. But I really enjoy the concept and could honestly make for a fairly relaxing game!

This was fun! I really liked the difficult platformer gameplay, even if it was difficult. Felt a bit finnicky sometimes, but I guess there’s not much you can do about it when it’s a spinning wheel, but yeah it was great!

Honestly only the Springs felt kinda finnicky, everything else was really fun to use! I enjoyed this, and honestly wished the dropping ones got more use!

You have no idea how much I honestly loved this. I might make fanfiction of this later

The seal was honestly super cute! Peak game!

Complete transparency, I got so frustrated at this game. Like- unbelievably so. Anyways this game is genuinely awesome and I had a great time playing it LOL.

I admittedly cheesed some of the levels, but regardless I had a good time!

It’s very cool! I will say the difficulty stagnates very quickly in my opinion, and there’s a lot of overlapping geometry with obstacles and it’s kinda hard to tell sometimes what you can use as a ramp and what you can’t, but over all I had a blast and it was fun!!

Very silly! I enjoy it a ton! Though it was a bit of a shame to see the copyright free music, I understand the need to do so! Honestly I thought the fact if you spin more the more uncontrollable your movement gets. Very cool Risk and Reward kind of thing! I enjoyed it!

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Genuinely a great story. I honestly have no notes, I do honestly believe audio probably would’ve broken the immersion for me so having no audio was a great choice, peakest game ever.

I kinda wish the spin speed wasn’t limited, but I understand it’s for progression purposes. But also there’s a really specific glitch where if you drag it into a specific spot with the shinestick, it deal a bunch of damage and I guess in turn give a bunch of money? Not sure how it works. But over all this is such a charming and unique game, and I enjoy this a ton!!

Unable to play, but looks cool!

This was really fun! The controls felt a little slippery, I get it’s probably on purpose but it still feels a little too slippery. The story’s great, the pixel art animations are great, I enjoyed this over all!!

This was genuinely awesome to be honest. Don’t really have too many notes other than gameplay can feel a little slow at times, and it’s super easy to just some abilities are objectively way better than other abilities, but other than that, it’s really good!!

I think it’s really cool!! Only complaint is that it’s really easy to spam attacks. Maybe if there was a short cooldown it’d help to deal with this? I do like this a ton though! Very interesting concept!!

This is honestly an insane game LOL, I love it though!! It’s just a little loud though in my opinion. But I thought the art was great.

The pixel art is very cool, especially it being through a game console to kinda emphasize how the god I think kinda sees the whole thing as a game! It’s very cool!!!! Honestly the physics feels a little confusing and somewhat unfair, but I did like it!!!

I genuinely found this super awesome!!! This is such a cool idea and the game is super charming! Only notes I have are lack of audio and the sorta rough artstyle, but the game is genuinely really fun! I hope I can see more after the jam!!

I’m honestly just bad at Chess, but I thought the idea could honestly be really cool! I wanna imagine what this’d be like with an online mode maybe, cuz then I think this could make Chess hopefully less skill based

I honestly really enjoyed how weirdly clunky the controls were. It took me a bit to figure out, but once it clicked it really clicked. Don’t really have any complaints other than I guess art or the fact it’s kinda hard to tell you can type into the degrees, power, and spin at first, but once you figure that out it’s pretty intuitive.

I like this a ton! Very cool aesthetic! Just kinda hard to understand at times cuz sometimes it feels like a randomly lose? Not sure why. But I really like the concept!!

I can’t tell if I’m doing good or bad, but this game rocks

I mean pressing left and right, as rotating along the Y axis almost guarantees you get rotation score because you never have the opportunity to not be facing the ground, as opposed to flipping along the X/Z Axis when using up and down arrows. There’s not much incentive to use Up and down arrows on their own other than to make sure you actually land at the very end of your air time. Maybe if turning horizontally was slower I think it’d counteract this, but like honestly it’s a very tiny detail for something that doesn’t affect my enjoyment!!

Honestly really peak though, I got through like 300-ish boxes and I kinda don’t wanna stop lol

This might be the greatest craziest thing ever. I honestly don’t have any notes other than I think horizontal rotation is overpowered compared to vertical rotation, but other then that peak!

This is actually peak!!!! Only think I wish it was a little clearer what shapes you were grabbing. Also I think it’d be neat if the artstyle was a little more corporate cuz I think it’d be funny, more of a personal taste tho. Regardless, I think this is genuinely really fun from such a simple gameplay loop!!

This is really awesome!!!! I honestly consistently ran out of jump cards, but that’s probably because I’m a whimsical creatures that loves to jump, but honestly this was so peak!!

I thought it was pretty cool honestly! Wish the tutorial was a little more straightforward, also I think the 2nd card was just broken for me when I try to make it attack?? Not sure why. Anyways, It’s a neat concept!

I like the concept! It’s kinda adjacent to a Suika game or fruit mountain in my opinion, only note I have is I wish there was a bit more variation with the blocks instead of just size, maybe color or texture as well? Not to mention I think the camera controls are a little clunky, it’d be nice if right mouse allowed you to orbit in all 3 directions, or instead have it be a free camera? Regardless I think this has a ton of potential!!

Art is really good! Tutorial isn’t much of a tutorial and the next level thing broke for me, but I think the controls are really solid!!

Very cool concept!!! I really enjoyed how it kinda parallels how we attempt to explore 4D though the concept of stepping up or down the 4th dimension through 3d layers, just on the dimension below! Honestly only note I have is I which there was a few more mechanics than just buttons and boxes, but considering the game in its current scope, it’s peak!!

I really enjoyed the arcade style beat-em-up! Voice acting also is really neat!! I also like the fact that (probably unintentional but still) you can also sorta infinitely dive into the corner if you time your inputs right, just think it’s neat.

I really loved the artstyle!! Almost had a children’s picture book quality to it!

I like this! I have a few notes though, I feel like camera placement is off in my opinion, it definitely should’ve been higher and a little more zoomed out, and less foreground should’ve been on screen because the ground is usually the cutoff point. I think the game had too much parallax from the mouse in my opinion which made it a little disorienting too? I think it would’ve benefited more from a static camera system instead of a moving one. Overall, I think the art is neat, it has as a lot of charm, and I think the concept is definitely pretty cool!