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GameCubeM64

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A member registered Apr 15, 2022 · View creator page →

Creator of

Recent community posts

https://itch.io/jam/bad-ideas-game-jam-2026/rate/4427273 

Pretty good! I got softlocked a few times by the rail right after the tutorial area and I think the combat could use some work (It was a bit har do hit the enemies because they'd often be inside you and the attack hitbox was a bit small), but overall fun.

The idea and the ambience are really good, but I think the controls should be more intuitive and be taught better to the player upon introduced. I really like the FNaF approach of the gameplay.

The game is good. I think the concept is interesting, but I think the units should at least try to move towards the enemy castle or move faster, because your units can just wander around your castle and not attack the enemy's if you're unlucky, which is a bit boring.

This was good and I like the the concept of unlocking abilities in the level (it's like a tiny metroidvania), but the pickup/interact input was responding only half of the time.

Really good game and really good music! The only thing missing is a calibration setting because the note and music timing was a bit off for me.

The mouse sensitivity was really high which made it hard to play and there were no directions on what to do (I guess it's a maze, so it checks out) and I also didn't find the scary. Still great for a game made in only a week.

I don't have a gambling problem, I just have a luck problem.

I feel like the odds are a little too low to get money, but the core idea is good.

Great Game! That bump sure looked like a deer...

Really good game!

The best ending I've ever seen in a game. Amazing!

Hi. Thank you for asking, I would be happy if you reviewed my game!

Hi! The game doesn't work for me.

Hey! I've just written instructions on how you can translate the glyphs in the game's description. Hope this helps!

When in 3D mode, you can only control the Robot character, but the elephant character can only be controlled in 2D

How to beat:
To get to the other side of the screen, you are supposed to lower the grey platform by pressing the red button.


Hope it helped!

I found a softlock: If you get the sword, die because of the zombie (or an elevator) and respawn at the first checkpoint at the beginning because you didn't use the other checkpoints, you won't be able to get back where you were because this room (image 1) don't have the box used to go to the next room anymore (image 2)

The soundtrack and the environnement makes the atmosphere really mysterious and creepy. I find the controls pretty good,  really responsive and the sword attack really satisfying. The game is beautiful. Great game.