Hey thank you so much for playing it, seriously really appreciate you taking the time 🙏 Glad you enjoyed the chaos of everything stacking up, hat’s exactly what we were going for. And yes, you’re 100% right about the oxygen task. After the submission, we had a couple people playtest it and that was the biggest point of confusion. It definitely could’ve been communicated way better / been more intuitive For the lag, we tested it on a few different machines and it really varied a lot depending on the computer, internet, and especially the browser. I ended up lowering the 3D render scale in Godot to help, but for future web builds we definitely need to understand web optimization a bit more. The Windows exe version should run perfectly at least. Also good catch on the escape issue, that’s a super annoying edge case, we’ll definitely change that keybind next time. Really appreciate the honest feedback and the kind words, it means a lot 🙌